University of Huddersfield
The Colony takes us on a journey of perceptive discovery. Hafiz's aim was to capture and understand the notion of perception in intimate spaces (such as this public bath and bee farm). He hoped to detach the body and soul from the fast pace of urban life by coaxing out memories from its users' subconscious and in turn creating new memories.
By fully investigating the human traits of experience and subjectivity, Hafiz has got to the heart of the discipline of interior architecture and design, using his intuition to manipulate space, place, materiality, lighting and the existing building fabric. He calls on the use of narrative and storytelling through his drawing technique, further exploring the realms of triggers, such as familiarity and form. Gemma Barton
Bartlett School of Architecture, UCL
Architecture (Chosen by two judges)
Space Craft questions the significance of 100 million 'amateur block architects' constructing worlds in the virtual environment of Minecraft. Considering that the top 100 practices in the world employ only some 31,000 real-life architects, it's worth acknowledging that we are significantly outnumbered by these constructive gamers! The project proposed use of gaming rules as a method of crowdsourced city planning in Treasure Island, San Francisco Bay. Eerie, but compelling, the vision Stokton created is one that is as utopian in its democratic aspirations as it is unnerving in its aesthetic outcomes. HL
As a child I lost myself in Treasure Island. Something about Stokton's illustrations transported me back there instantly. They are also visually compelling tapestry artworks in their own right. These multidimensional masses of painterly pixel blocks are conglomerated into densely layered patchwork landscapes that afford endless opportunities for visual exploration. It was easy to become immersed in their hypothetical world and imagine the delights and terrors to be discovered within. I have never played Minecraft but Stokton's work made me really want to try it! Sam McElhinney
University of Sheffield
Sheffield School of Architecture has long enjoyed a reputation for engaging with the 'real' across pedagogy and research. One graduate studio of the MArch programme embraced the reality of ageing in their final year studio called Intergenerational Architecture, led by Satwinder Samra and Ronan Watts.
Samuel Kapasa combined the reality of ageing with that of flooding in a hauntingly titled thesis, The Beautiful Inevitability of Ageing and Flooding. He made a scheme of mixed living homes that offers both assisted and independent living scenarios, elegantly planned and visualised in a watery landscape. The ground floor is designed to flood and to resist - by accepting the inevitable, an adept and responsive architecture is found. Emmett Scanlon
Nottingham Trent University
This is one of a number of pieces of work we could have shown by this new graduate displaying strong ideas assuredly executed.
These largescale posters were from a selfinstigated brief to create a campaign for Greenpeace showing a timeline of environmental damage. JT
Birmingham City University
This would not look out of place in the bar of a luxury hotel and when lit the wooden lampshade glows a beautiful, welcoming and subtle orange.
Atkinson used simple MDF veneered together and via a series of clever cuts renders the material highly flexible and the small slits also provide another layer of light. JT