• Focus: Libraries

    Can great design halt the slide in the use of public libraries and put them back again in the heart of the community?

  • Play Oosterwold: can a game help plan a whole new neighbourhood?

    Architecture and urbanism practice MVRDV's vision for a self-sufficient neighbourhood in the Netherlands was a simple one: those buying plots could build and live on it largely as they chose. But when game developer Play the City was brought in to replicate the evolution of the development in a game, it highlighted key issues that needed to be addressed